Skip to main content

NXP projections for NFC: A signal about iPhone 5 not having NFC?

One of the biggest areas of speculation these days about the iPhone 5 is whether it will have near-field communications (NFC), the technology used both for in-store payments and for getting information from RFID tags inside advertisements, products and more.  With lots of people talking about NFC, many have assumed that iPhone5 would have NFC.  But there have been a lot of indications that it won't.

Today NXP, one of the biggest makers of NFC technology, lowered drastically their projections of how many NFC-capable phones will ship in 2011, from 100 million to 40 million.

My question is simple:  What changed that caused NXP to lower their projections?

In the past few weeks we've seen lots of strong moves in the NFC area.  This includes strong consolidation of efforts of major players in the traditional payment space, along with several initiatives from strong players in the on-line payment space (1, 2).  And a big NFC tag printing company released big news as well.

Presumably NXP knows things that we don't know. Might this be confirmation that the iPhone 5 will not have NFC? Or is another major player backing off from its NFC plans?

Popular posts from this blog

Intel demos indoor location technology in new Wi-Fi chips at MWC 2015

Intel made several announcements at MWC 2015, including a new chipset for wireless connectivity (Wi-Fi) in mobile devices. This new chipset, the 8270, include in-chip support for indoor location positioning. Below we explain their technology and show a video of it in action. With this announcement, Intel joins Broadcom, Qualcomm and other chip makers in moving broad indoor location positioning into mobile device hardware.

The transition of indoor location positioning into chips is a trend identified in the newest Grizzly Analytics report on Indoor Location Positioning Technologies, released the week before MWC 2015. By moving indoor location positioning from software into hardware, chips such as Intel's enable location positioning to run continuously and universally, without using device CPU, and with less power consumption.

Intel's technology delivers 1-3 meter accuracy, using a technique called multilateration, generating a new location estimate every second. While 1-3 meter …

Seeing Quuppa's indoor location technology at MWC 2015

I first met Fabio and Kimmo from Quuppa in 2012, before Quuppa existed, when they had spent years researching indoor location positioning technologies at Nokia Research Center. Less than a year after that they formed Quuppa, independent of Nokia, to bring their technology to market. At the time I called Quuppa "the newest and oldest in indoor location positioning."

Fast forward two and a half years. Their technology has reached market, it can now track both smartphones and BLE devices, and it's accurate to within 20-50cm. Before reading more about their technology, take a look at a video of their demo in action:



Grizzly Analytics has analyzed indoor location technologies by over 150 companies, and virtually all of the radio-based technologies operate by measuring the distance between the device being tracked and other radio devices, and using these distance measurements for either multilateration or fingerprinting. For example, the well known BLE beacons measure a device…

Robot Camera Foreshadows an Era of Location-Aware Electronics

A French company called Move 'N See produces a line of camera robots. Their devices act as a smart tripod, holding a video camera and automatically moving and zooming the camera as people of interest move around a site.

The idea is simple but amazingly innovative. Photo selfies are easy to take, but video selfies are next to impossible. How can I video myself playing football or doing gymnastics, without setting the camera so far back as to be useless? Do spectators want to spend an entire sporting event carefully videoing their friend or relative moving around the field?
Enter Move 'N See's "personal robot cameramen." Their devices aim, pan and zoom a video camera as one or more people move around an area. The people of interest wear armbands whose locations are tracked, enabling the camera controller to know where to aim the camera. The camera controller also includes enough smarts to adjust the camera smoothly and to capture multiple people evenly. The armband…